Unreliable raiding tool that can be used to destroy player made buildings for the purpose of entering other players bases and looting them.
Rust sheet metal wall satchel.
48 hours 30.
High external wall gate wood satchel charges 7 c4s 2 1.
960 sulfur 1440 coal iron door 4 satchels.
Metal vertical embrasure placed over a window it is used to reduce the size and grants the player more cover than the window.
Armored soft hatchets 59 59m pickaxes 35 52m30s.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
This does not include the sheetmetal door.
This guide shows details of satchel raid s and what is needed for them.
1920 sulfur 2880 coal hqm door 12 satchels.
56 hours 35 min 1 sec 555 560.
Once a satchel charge has been stuck to an object it will automatically arm itself.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
Armored hard satchel charges 18 c4s 2 6 rockets 5 18.
Sheet metal soft hatchets 44 44m pickaxes 26 39m.
Doors wooden door 2 satchels.
Sheet metal hard satchel charges 13 c4s 1 95 rockets 3 89.
12 gauge buckshot 95 239.
These items include walls foundations floors doorframes walls stairs rooves wallframes floorframes and windows.
The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud.
All items from the metal building tier require 23 satchel charges to be destroyed.